So now that we've been green lighted, most of the team is now working around the clock to get the game ready in the following months. While I don't have the major work load my fellow teammates have, I am nonetheless busy. Right now I must continue to work on lore pages while talking with the artists to make sure our narrative and art are reflecting each other.
This week, we're starting to look for a voice actor for our announcer. We've sent invites to four people already and so far two have responded positively for tomorrow. The script itself as well as the announcer's personality have changed a bit. We're using less puns and more narrative focused quotes to help bring in the story of the world more.
Hopefully we'll have an announcer by Sunday and we can start recording some lines and put them in testing.
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