So the first class of the year for Capstone has started. Over the summer, my team and I were actually pretty much ready to start focusing on making an idea for a game we had, but then we learned we had to have two prototypes for stage one and two.
This upset us a bit, but we quickly recovered and already are in the process of making the mechanics and puzzles to apply to them. I've been made the production leader of this group of four which isn't so much a problem for me since I've had production experience over the year by becoming the leader of a group that's making a visual novel. Note to self: find out if that would be good material to use for Senior Show when they show our individual presentations. Sure it's My Little Pony, but eh.
While Mason and Vincent start making the mechanics and Josh starts some early concept art for both prototypes, I'm going to be starting on the iterative process and finding some testers who would be willing to test the prototypes early on. I can think of a few friends.
Only thing left to do is make all the issues we need and since I'm production leader I should get a head start on that.
End of entry
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