So the presentation of the game was a success at the Senior Show as was my demo reel. I managed to get the attention of some of the representatives from the companies. Now the next part of the team is to get a kick starter going so we can get some news out of the game itself. If I had to rate the overall outcome of Mageball and my personal experience, I would say it was one of the most successful games I ever had the pleasure of making and this team was one of the best teams I ever worked with.
Senior show live stream: http://www.ustream.tv/channel/the-game-studio-at-champlain-college
I'm your average guy trying to make his way into the gaming industry and I've got a lot to say. Be it about games, certain events, or even just news of my life, I've wanted to give my word on a lot of things and now's the best time. Give me your questions and I'll give you answers
Tuesday, April 23, 2013
Tuesday, April 16, 2013
Mageball Post 13
So with the final build made and the demo reel ready, there's not much to say other then this has been quite a year. I got to work with a bunch of other talented individuals who I am proud to know and got to befriend over the past few months on creating a really popular game that I think will go places when it's posted online.
I managed to create a well thought out narrative that has received high praise and managed to show it through more then just large amounts of text. This game is one of the best games I've had the pleasure of creating and I really hope the representatives from the various companies coming to see it will enjoy it as well.
I also hope that after the school year we'll be able to work more on it as I believe there is much to be explore about in Mageball
Website: http://mageballgame.com/
I managed to create a well thought out narrative that has received high praise and managed to show it through more then just large amounts of text. This game is one of the best games I've had the pleasure of creating and I really hope the representatives from the various companies coming to see it will enjoy it as well.
I also hope that after the school year we'll be able to work more on it as I believe there is much to be explore about in Mageball
Website: http://mageballgame.com/
Tuesday, April 9, 2013
Mageball Post 12
So the game is almost completed. Hard to believe it's been close to four months already. I've had a great time working on this as the Narrative Designer and working with the team had good times as well. I still wish we had a chance to put in voice acting, if only to enhance the experience, but a decision is a decision. Right now, I need to focus on showing my part in this game in my demo reel. It's gonna be hard selling myself as a Narrative Designer since we're not usually the first people scouted.
Hopefully, the representatives who come to the Senior Show will be impressed on how I was able to create the entire lore of Myran and influence the direction of the two tribes and their nations.
Hopefully, the representatives who come to the Senior Show will be impressed on how I was able to create the entire lore of Myran and influence the direction of the two tribes and their nations.
Tuesday, April 2, 2013
Mageball Post 11
So the parchment background for the lore pages has been made and just two nights ago I managed to put the lore pages on the their own separate parchment. Thankfully, there weren't any issues in terms of size and shape with either the font or the parchment and the Planeswalker font only made it look more cool. The goal of the lore pages is to provide those who are interested more information about the world of Myran.
Each lore tells about the two tribes, history, and locations in their respective lands. One of the things I did was made it so that, if we continue to work on the game past graduation, is made it so that more stadiums can be made in various locations. I even have a plot ready should we wish to expand the number of tribes from two to three or even four.
During my demo reel, I will be explaining how I got the idea to use the art and level design to tell the story while also giving examples on both levels such as the White Deer statues and the iron equipment found in the mines.
Each lore tells about the two tribes, history, and locations in their respective lands. One of the things I did was made it so that, if we continue to work on the game past graduation, is made it so that more stadiums can be made in various locations. I even have a plot ready should we wish to expand the number of tribes from two to three or even four.
During my demo reel, I will be explaining how I got the idea to use the art and level design to tell the story while also giving examples on both levels such as the White Deer statues and the iron equipment found in the mines.
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